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CASE STUDY · FOOD · WORKFLOW··1 min

Cornetto: how a 16-second food animation gets made in three weeks

Scan, build, texture, animate. The week-by-week of a TV spot insert for Hazelnut Crunch.

Cornetto: how a 16-second food animation gets made in three weeks

Rendermatic Virtual Studios is a CGI product studio in Cape Town. We build your product in 3D and turn it into images, animation and content kits for e-commerce, campaigns and social, with no photo shoot needed.

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Client
Full HD
Brand
Cornetto
Duration
16s animation · 3 weeks
Use
TV commercial

Food animation lives or dies on texture. The brief was to show a Hazelnut Crunch cone being constructed, layer by layer, in a way that makes you want one.

We 3D-scanned the real product for accurate geometry, then blended filmed texture footage into the materials so the chocolate, nuts and wafer read as real rather than rendered. The cone cracks in slow motion at the end; that single beat carries most of the appetite appeal.

Week one: scan and build the product, lock the storyboard. Week two: materials, lighting and animation blocking, with a low-res pass for client sign-off. Week three: final render, compositing and delivery into the edit.

Sixteen seconds of finished animation, delivered in three weeks, dropped straight into the commercial edit.

In the current offer this sits under Short-form video. The same construction logic scales down to a six-second loop for feed without rebuilding anything.

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